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canto.js is a small JavaScript library that improves the HTML5 Canvas drawing API to support features such as:
* method chaining
* relative coordinates
* polylines
* SVG path commands
* turtle graphics
* easier specification of drawing attributes -
On this page I compare 22 WebKits in order to prove that there is no “WebKit on Mobile” and to figure out which one is the best. My hope is that eventually I’m going to gain some insight in the “family tree” of all WebKits.